| dc.contributor.author | ARAMĂ, Bogdan | |
| dc.contributor.author | PANCENCO, Ina | |
| dc.contributor.author | TEMCIUC, Adelina | |
| dc.date.accessioned | 2026-01-13T18:54:38Z | |
| dc.date.available | 2026-01-13T18:54:38Z | |
| dc.date.issued | 2026 | |
| dc.identifier.citation | ARAMĂ, Bogdan; Ina PANCENCO and Adelina TEMCIUC. Bridging reality and fantasy: An analysis of simulated physics in interactive game world. In: Conferenţa Tehnico-Ştiinţifică a Colaboratorilor, Doctoranzilor şi Studenţilor = The Technical Scientific Conference of Undergraduate, Master and PhD Students, 14-16 Mai 2025. Universitatea Tehnică a Moldovei. Chişinău: Tehnica-UTM, 2026, vol. 1, pp. 553-557. ISBN 978-9975-64-612-3, ISBN 978-9975-64-613-0 (PDF). | en_US |
| dc.identifier.isbn | 978-9975-64-612-3 | |
| dc.identifier.isbn | 978-9975-64-613-0 | |
| dc.identifier.uri | https://repository.utm.md/handle/5014/34337 | |
| dc.description.abstract | This paper examines the application of fundamental physics concepts within a dynamic interactive environment. It explores how gravitational simulation, projectile dynamics, collision detection, and energy dissipation are implemented to enhance both realism and strategic gameplay. Additionally, the analysis delves into the integration of materials science and structural physics, as well as the computational challenges inherent in simulating natural phenomena such as fluid motion and destructible objects. Overall, the study highlights the techniques used to create immersive and responsive virtual worlds. | en_US |
| dc.language.iso | en | en_US |
| dc.publisher | Universitatea Tehnică a Moldovei | en_US |
| dc.relation.ispartofseries | Conferinţa tehnico-ştiinţifică a studenţilor, masteranzilor şi doctoranzilor = The Technical Scientific Conference of Undergraduate, Master and PhD Students: 14-16 mai 2025; | |
| dc.rights | Attribution-NonCommercial-NoDerivs 3.0 United States | * |
| dc.rights.uri | http://creativecommons.org/licenses/by-nc-nd/3.0/us/ | * |
| dc.subject | collision detection | en_US |
| dc.subject | energy dissipation | en_US |
| dc.subject | fluid dynamics | en_US |
| dc.subject | physics simulation | en_US |
| dc.subject | projectile dynamics | en_US |
| dc.title | Bridging reality and fantasy: An analysis of simulated physics in interactive game world | en_US |
| dc.type | Article | en_US |
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